Sound “Messages”

Example

Sounds:
  1:
    Sound: "ENTITY_PLAYER_LEVELUP"
    Volume: 10.0
    Pitch: 1.0

Parameters

Sound

The sound to play. A full list of sounds can be found Here, or they can be specified the vanilla way with namespaces. The minecraft namespace is assumed if none is specified.

Volume

How loud the sound should be.

Pitch

The pitch of the sound.

Global

Whether the sound should be played to all message recipients, or locally in the world at the position of the triggering player.